https://www.patreon.com/posts/tutorial-lets-31911223
If you haven't, in order to follow this tutorial you need to follow the Let's Make a Buff! tutorial, first.
So we now have our happy little buff just sitting there doing nothing at all...
We're now going to look at how to make a loot to give the buff to sims... making a loot is a lot easier than making a buff, point is though that... you all know what a buff is, but not all of you know what a loot is... this because a buff can be seen in the UI (not all of them) a loot is something that runs stealthy when you play...
So, let's make a litte tour, and I want you to import into the package exactly the buff I'm going to ask, if you don't have JA, import the xml I'm going to provide.
The buff I want you to import is
Buff_Skeleton
Let's look at the tuning of this buff because... our little happy buff looks really sad compared to this!
Now, this can be overhelming at first, so we're going to collapse this all... and look at this piece by piece...
To collapse things, click on the small - icon you see on the left that will become a + icon whan you collapse...
Let's start from the beginning, so this buff has Loots:
_loot_on addition
_loot_on_instance
_loot_on_removal
we're going to look at them later... next part, this buff has actor mixer: