https://tekrisims.bit.ai/docs/view/xYIj8ZTuCPo7S8dS

My Last guide may have been a little overwhelming. This time I will only be explaining things directly relevant to my meshing process. If you want to know more about Maya or 3d Modeling you can google around for information. This will still be beginner friendly, but it will be very tailored to my style of meshing. I encourage you to try other methods and play around to get a feel for things.

I'll be showing you how I made this hairstyle:

(Sorry about the blur, but she's still a wip and so not cute atm!)

You can see the entire video process here:

I use Autodesk Maya, so this guide may not work for other software. You can get Maya free for 3 years if you use a student account : https://www.autodesk.com/education/free-software/maya

Or you can try it for 30-days : https://www.autodesk.com/products/maya/free-trial

I also use Blender and Sims4Studio. The good news is these two are completely free!

http://sims4studio.com/thread/1523/downloading-sims-4-studio

Sims4Studio requires a specific version of Blender so be sure to download one of the two links in the Sims4Studio post.

For texturing I use Photoshop, but you can use whichever software you're comfortable with.

Autodesk Maya

Maya is one of the most user-friendly softwares I’ve used for meshing. It can be easy to get overwhelmed with all the options, but we’ll be using a very small set of tools.

You can see the official maya cheat sheet here if you’re interested.

I’m a clicker, so you won’t need to learn a bunch of keybinds, but I do use a few!

The main keys I want you to get used to pressing are “G” “F” “B” “3” and “alt”.

G: Repeats the last action. Whatever you did last, it will do it again. Very useful when merging vertices.

F: Centers our camera on our selection. If you’ve played around in blender you may have noticed it can be awkward to move around your object. It can also be used in the UV editor.