https://sims4studio.com/thread/7044/finish-marvelous-designer-clothing-tutorial
Studio Member
hello whoever is reading this
i just recently managed to figure out how to get Marvelous Designer meshes into S4S, and it was something that I have been striving for a loooooong time. When I was first learning, this tutorial would have helped me a ton so I've decided to write it out and help all those new creators out there. I basically tried to group together all the other tutorials I've read and everything I've learned into one big tutorial- especially eliavah's initial figuring out of uv_1s, which I use in the tutorial. Its far from perfect but something to start on, and has worked for me quite nicely
What You'll Need:
(i got my version from a friend but you can always make a free trial account)
S4S
Blender 2.70 and 2.76 (or most recent version)
This tutorial is expecting you to already have some Blender knowledge, as well as a mesh ready for export in Marvelous Designer.
Note: the layout of your "pattern" in MD will be the layout of your uv_0 in Blender. Make it neat and don't let stuff overlap!! you'll thank yourself later.
To export, go into the corner of the MD window and click File > Export > Obj
A new window will appear. Your settings should look like this:
Click OK when they match. Don't worry about your mesh not appearing "thick" . . . I will show you how to fix that later, but please note it basically doubles poly size!!!!