https://llazyneiph.tumblr.com/post/175169468248/ok-hi-im-neiph-and-today-im-gonna-show-u-few

1. Do you got a hole in your mesh somewhere? Or are you trying to FRANKENMESH?! Read on and I’ll show u how to fix those holes or join those different meshes!2. what are those gross shadows on my clothes? HOW DO I GET RID OF THEM? calm down son, i’ll show u

See that thin line in my mesh? That’s because that part of this mesh isn’t connected! Now, in my case, this is because I was originally making a top with straps, and then decided to add some sleeves later on.

Here’s a better view of the mesh, before I un-hid the arms and torso.

Okay, this is real easy and will only take you a few minutes!

BUT! REALLY REALLY IMPORTANT!DO NOT CONNECT VERTICES UNTIL YOU HAVE FINISHED MOVING YOUR UV MAP AROUND. I’ll tell u why later ok?

Okay now that big ass warning is out of the way (and u better have read it or you’ll fuck up, son)

You’re going to go into edit mode Click on the little magnet. You’ll know it’s on because it’ll become coloured Move to the right and click on the box next to it Click ‘Vertex’ This is so we can connect vertex to vertex, but you can play around and see how you like connecting edge to edge/face to face!

Click on the vertex you want to connect to another vertex.

Press ‘G’ for the ‘grab’ tool, and drag and click your vertex to the one you want to join it to. It should snap in place.

Do that for the rest of the vertices that need to be connected. Look at that! No more gaps or holes or whatever!

But… still looks kinda funky right? You can still see the line where the two meshes meet. We can fix that real easy by removing doubles.Again, warning! If you haven’t finished placing your UV map yet, do not remove doubles!