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https://www.kitkatssimporium.com/copy-of-how-to-create-a-bake-in-ble
How to open your bake in Photoshop CC. How to use a bake image as a texture base in Photoshop CC.
A bake image created from your mesh (See my Create A Bake In Blender Tutorial for more information) Sims4Studio or TSRW to clone a Sims 4 game object to import your mesh and/or apply your texture
From the menu at the top of the screen, choose “File – Open” and navigate to your saved bake image and open it in Photoshop.
(A) In the layers menu at the bottom right of the screen, add a new layer to your project by clicking on the small icon that looks like a sheet of paper with the corner turned up. (B) Your project will now have a new layer. This is the layer you will add your texture to.
You will copy paste, fill your pattern, or add your colors into this layer. For this project, I am going to use a seamless wood pattern exported from Sims 3 and make it a fill pattern in Photoshop, filling the entire layer. (I will cover how to export seamless patterns from Sims 3 and make a fill pattern in Photoshop in future tutorials).
(A) Once you have your desired texture loaded into your new layer, look in the Layers menu on the bottom right of the screen and change the blending method from “Normal” to “Overlay.” (B) Your bake will now show through the layer, adding shadows to the texture.
Choose “File – Save As,” name your texture, and save it as D3D/DDS, making sure to choose DXT1 - no alpha. You can also save it as .png if you don't have the Nvidia plugin.
Import your texture into your Sims 4 object creation program, and see how it looks on your mesh!